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Malebolgia
05-18-2007, 05:56 AM
Hey there, you. ;)

My sculpting seems to come on a bit each time I'm forced not to do it for a while. Just playing with sci-fi stuff at the moment, and the chaps i'm doing are 25-28 mm to the eyes, or approx 30mm to the top of the head, which is about right for blokes. I'm also doing a big goon-type, who's around 34mm to the top of the head, and then one slightly larger again for a Hürn or Boris body, which comes in around 37mm to the top of the head. In game terms, compared tothe little feller at around 5'8'', I'd guess the biggest dolly is coming in between 7.5 and 8 foot tall. Pretty big. But then I put Big Boris MK II beside it and he's around 41.5mm to the top of his head, looks like a full-on ogre or giant compared to the little guy! I find myself asking how that happened, and I worked out why:

You see, when I started out, I was pretty much working to an 'equivalent to GW' scale, which is to say that GW used 5 heads in their humans at the time - they were 5 heads tall. It means you can get a lot of character in the face, but the miniature has a giant head when you look at it properly, compared to a real life human. (Regular people are about 7 to 7.5 heads tall these days)
http://www.heresyminiatures.com/images/hh008_1.jpg
Diego is the best example of this from my range, because he was in what I'd call 'Mordheim' scale. Quite chunky with a big head. Anyhoo, over the last 5 years (Yup, 5 years, missed another birthday announcement becuase of Salute - again!) I've started to get the hang of this sculpting malarkey and nowadays my heads are much smaller than they were. I aim towards a 6 head scale or more. So the new sci-fi figs, although still the same height as any other 28mm scale fig (note, not 30mm or 32mm scale , 28mm. I do a lot of 30/32mm tall figs, but they aren't 30/32mm scale, they're just tall people in 28mm scale) look smaller because their heads are smaller. I stopped scaling against GW years back and started scaling against my own figs, thus the gradually smaller heads as I became more accomplished.

The point I'm rambling towards is, should I stick with the chunky, oversized stuff like the Deathball Barbarians and Big Boris for the fantasy ranges, and just have the more delicate stuff in the sci-fi ranges - or should I start to make the fantasy ranges a bit more delicate, and to blazes with GW and other scale creep figs. The downside is that models are 'less usable' to army gamers and people like that, if they can't fit them seamlessly into their minis collection.

As a guide to what the hell i'm talking about, here's a pic of the stuff I'm doing at the moment, compared to a Big Boris Mk II...

Incidentally, I hate doing futuristic boots for some reason. These ones need work yet! (may put laces on)
http://www.heresyminiatures.com/images/scifi_scale_1.jpg
http://www.heresyminiatures.com/images/scifi_scale_2.jpg
http://www.heresyminiatures.com/images/scifi_scale_3.jpg
http://www.heresyminiatures.com/images/scifi_scale_4.jpg
http://www.heresyminiatures.com/images/scifi_scale_5.jpg
http://www.heresyminiatures.com/images/scifi_scale_6.jpg
http://www.heresyminiatures.com/images/scifi_scale_8.jpg
http://www.heresyminiatures.com/images/scifi_scale_9.jpg

You can see how the first guy is apparently so small compared to Boris...but if you put a space marine or someone next to him, how much different will he look? Anyone got a pic?

The skull and stuff is just a whimsy. I got carried away when making a former for heads to be sculpted onto. Shouldn't be detailed like that, should be a tiny little ball...



More info:
http://heresyminiatures.com/forumofdoom/index.php?topic=5840.0